Diploma of Printing and Graphic Arts
(Multimedia)
| Course Code: | 076260G |
| Study Area(s): | Art, Multimedia and Design |
| Location(s): | Broadmeadows, Essendon |
| Course Length: | 2 years |
| Course Fees: | AUD $10,600 per year |
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Admission requirements
You are eligible if:
* you have successfully completed the Australian year 12 or equivalent in your country
* you have achieved a minimum of either:
- IELTS 5.5 academic (no band score less than 5.0) or
- TOEFL paper based 530 (minimum TWE 3.5) or
- TOEFL computer based 197 (minimum TWE 3.5) or
- TOEFL internet based 71 (minimum 17 in all sections).
Intake
February and July
Books and equipment (AUD)
Approximately $250 per year
Students will need memory sticks or portable hard drive, pens and pencils and a visual diary.
Study pathways
On completion of the Diploma, graduates may continue their study in:
* Bachelor of Graphic Design at La Trobe University
* Bachelor of Information and Communication Technology at Swinburne University of Technology
* Bachelor of Creative Arts Industries at Victoria University.
Career pathways
On completion of the Diploma, graduates may seek employment as:
- Multimedia graphic designer
- Website designer
- Desktop publisher.
Course structure
The printing and graphic arts course provides the foundation for students to develop the necessary skills in web, print and design using industry standard software applications. Within the class we encourage you to develop your creative skills to produce innovative work to incorporate into your projects.
Throughout the course you will develop a sound theoretical knowledge base and use a range of specialised, technical and managerial strategies to plan, carry out and evaluate the work of yourself and your team.
The Diploma consists of 45 units and includes the Certificate IV in Printing and Graphic Arts (Multimedia) (062699B). In a typical week students will attend classes approximately four days per week with approximately 60 percent practical and 40 percent theory classes. Classes will be scheduled between 8:30am and 6:30pm, Monday to Friday.
The course will also include practical work placement one day a week in the Diploma year.
The teaching methods used in the Diploma include classroom-based teaching and supervised practical components in the computer laboratory. The assessment methods include workshops, class presentations and individual and group projects, assignments, class presentations, practical demonstration of skills, field trips and role play.
Units
Address copyright
Develop and implement visual effects designs
Create titles for screen production
Use an authoring tool to create an interactive sequence
Test a multimedia product
Design and create a multimedia interface
Design the navigation for a multimedia product
Design a website to meet technical requirements
Produce pages using a page layout application
Develop cascading style sheets
Create dynamic pages
Analyse information and assign meta-tags
Apply knowledge and requirements of the multimedia sector
Access and use the Internet
Develop a basic design concept
Select and apply type
Create a simple mark-up language document to specification
Produce graphics using a graphics application
Produce interactive PDF files
Generate high-end PDF files
Electronically combine complex images
Prepare an imposition format
Inspect quality against required standards
Maintain a safe work environment
Communicate in the workplace
Author a multimedia product
Design a multimedia product
Apply principles of visual design and communication
Apply principles of instructional design to a multimedia product
Apply principles of game design to a multimedia product
Edit complex screen productions
Produce basic client side script for dynamic web pages
Analyse information and assign meta-tags
Apply knowledge and requirements of the multimedia sector
Create an extensible document
Create an extensible style sheet
Manage multimedia production
Manage multimedia projects
Develop a digital data template
Develop document content and structure
Monitor production workflow
Prepare production-costing estimates


